LogixLoops
A reference build: streaming telematics into a routing model that re-optimises the whole fleet on a fixed cycle, and a dispatcher console that can draw ten thousand vehicles without dropping frames.
Design targets, not measured results

The brief: a fleet in the tens of thousands, routed by hand, reacting to weather and traffic after they have already cost the day. Dispatchers were not short of data. They were short of a system that could act on it inside the window where acting still helps.
Prediction is the easy half. The hard half is a pipeline that can feed it and a console a dispatcher will actually trust at 6am.
Vector mapping and routing over a graph large enough that the algorithm choice, not the hardware, sets the response time.
Historical traffic, weather and seasonal delay as features, plus an honest read on where a model beats a well-tuned heuristic, which is less often than it is sold.
A low-latency path for live vehicle diagnostics on a few-second interval, sized for the whole fleet reporting at once rather than for the average.
Ingest, clean and standardise telematics from truck hardware of a dozen vintages. Most of the work in any AI project is here, and pretending otherwise is how AI projects fail.
Inference serving with route scoring on the live path, versioned so a model can be rolled back exactly like code, because eventually one will need to be.
A WebGL-accelerated command centre. Ten thousand moving markers is a rendering problem before it is a product problem, and it is solved at the canvas rather than in React.
Inference layered directly over streaming geospatial data, recalculating the optimal fleet state on a fixed cycle and dispatching micro-corrections. Fixed cycle rather than event-triggered on purpose: a system that re-routes drivers unpredictably is one drivers stop following.
Then the next useful thing is forty-five minutes and a written brief on yours. Same format as this page, your constraints, and yours to keep either way.